Punching Up Your Audio: Part 2
More Compression Settings and Suggestions
by Jeff Earley

Almost all recordings can benefit from at least a little compression in the final mix, but the effect can be, and indeed should be, subtle. Last month, we discussed dynamics and examined a few of the variables and controls found in a typical plug-in. Hopefully, you've taken some time to insert your compressor plug-in effect and experiment with it a little, especially on your dialog and sound effects tracks. In your exploration, you may have noticed that there are quite a few more advanced controls and parameters available that we didn't discuss last time. This month, we'll take a look at some of these more advanced controls and help you fine-tune exactly how your compressor processes signals.

Figure 1
ATTACK AND RELEASE
Attack sets how fast the compressor responds to the signal once it passes the threshold. Release controls how quickly the compressor stops compressing once the signal falls below that threshold. These two controls together can help smooth the effect or make it more responsive to changes. Generally, you will want very fast attacks (e.g. 5ms) and longer releases (e.g. 150ms). This depends on what you are trying to compress, however. For example, you can use much shorter releases on percussion than on vocals.

The Output control lets you set the level that will feed out of the compressor and back into your mixer channel allowing you to make up for the overall amount of gain reduction that results from the initial compression. Some compressors have an Auto Gain Compensation (AGC) feature that will automatically calculate this overall reduction in gain and boost the output by that amount, allowing you to maintain a stronger signal without complex manual settings (Figure 1).

Figure 2 Figure 3

KNEES
Hard Knee and Soft Knee refer to the way in which the compressor treats the signal around the threshold. A Hard Knee (Figure 2) will apply the full amount of compression to the signal the moment it crosses the threshold, while a Soft Knee (Figure 3) might start at a 1:1 ratio and gradually increase to the final ratio, resulting in a more gentle effect. A Soft Knee setting is often useful at higher-ratio compression settings (e.g. 15:1) for smoother results.


Figure 4

PEAK AND RMS
The Peak setting detects signal peaks and applies compression to them. In contrast, the RMS (Root Mean Square) setting detects the average level of the signal over time and applies compression based on this average. A combination of Soft Knee and RMS (Figure 4) is useful for gently shaping the dynamics of vocals, for example, while a Hard Knee with Peak is more often used to control signal spikes and transients to prevent overloads and distortion, perhaps on a percussion track.


Figure 5

CHAINED TOGETHER
If you need to boost your source track because the overall level is too low, with occasional signal spikes, consider addressing each problem in separate stages with a plug-in chain (Figure 5). You can use the first compressor in the chain to control the spikes followed by another compressor to gently decrease the dynamic range and bring up the overall level.

Audio compression is extremely important for editors to understand, since pros use it on every project. We've barely scratched the surface here. Unfortunately, real-world audio fixes do not always fall into neat and tidy presets. Understanding some of the science behind the controls will help, but there's still no substitute for practical experience.

Jeff Earley is Director of Digital Juice Audio Products.

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